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Programming in C++ – codewindow.in

C++ Programing

#define MACRO_NAME(argument1, argument2, ...) macro_body
Here’s an example of how to create a function-like macro to calculate the sum of two numbers:
#include 

#define SUM(a, b) ((a) + (b))

int main() {
    int x = 5;
    int y = 10;

    int result = SUM(x, y);

    std::cout << "Sum: " << result << std::endl;

    return 0;
}
In this example, the macro SUM(a, b) takes two arguments a and b, and the macro’s body is ((a) + (b)), which calculates the sum of the two arguments.
When the preprocessor encounters SUM(x, y) in the code, it replaces it with ((x) + (y)), where x and y are the values provided in the main() function.
When you compile and run the program, you will see the following output:
Sum: 15
Function-like macros can be powerful for simple tasks and to avoid code duplication. However, you should use them with caution due to the potential drawbacks associated with macros, such as lack of type safety and difficulty in debugging. In modern C++ code, it is generally recommended to use inline functions or other language features for such tasks to ensure better type safety and maintainability.
// Incorrect macro without parentheses
#define SQUARE_WRONG(x) x * x

// Correct macro with parentheses
#define SQUARE(x) ((x) * (x))
In the incorrect macro SQUARE_WRONG, if you use SQUARE_WRONG(2 + 3), it will be expanded as 2 + 3 * 2 + 3, which results in 11 (incorrect). However, the correct macro SQUARE with parentheses will expand SQUARE(2 + 3) as (2 + 3) * (2 + 3), resulting in 25 (correct).
2. Stringification (Token-to-String Conversion): The # operator in a macro definition allows you to convert macro arguments into strings using stringification.
#define STRINGIFY(x) #x
Using this macro, you can convert a macro argument into a string literal:
std::cout << STRINGIFY(Hello World); // Output: "Hello World"
3. Concatenation (String Concatenation): The ## operator in a macro definition allows you to concatenate tokens to create a single token.
#define CONCAT(a, b) a##b
Using this macro, you can concatenate two tokens to form a new identifier:
int var12 = 42;
std::cout << CONCAT(var, 12); // Output: 42
By employing parentheses and stringification, and being cautious with token pasting, you can avoid many of the common pitfalls associated with macros. However, even with these precautions, macros can still be error-prone and harder to debug compared to inline functions or other C++ constructs. Therefore, using inline functions and modern C++ features is generally preferred over macros when possible.
#include 

int main() {
    const int OPTION_ONE = 1;
    const int OPTION_TWO = 2;
    const int OPTION_THREE = 3;

    int choice = OPTION_TWO;

    switch (choice) {
        case OPTION_ONE:
            std::cout << "Option 1 selected." << std::endl;
            break;
        case OPTION_TWO:
            std::cout << "Option 2 selected." << std::endl;
            break;
        case OPTION_THREE:
            std::cout << "Option 3 selected." << std::endl;
            break;
        default:
            std::cout << "Invalid option." << std::endl;
            break;
    }

    return 0;
}
In this example, we define three symbolic constants OPTION_ONE, OPTION_TWO, and OPTION_THREE. The switch statement uses the choice variable as its expression, and each case label is a symbolic constant.
When the choice variable is set to OPTION_TWO, the corresponding case block will be executed, and the output will be “Option 2 selected.”
Using symbolic constants in a switch statement makes the code more readable and maintainable by giving meaningful names to the case labels, instead of using raw literals. This approach also makes it easier to modify the code by changing the value of the symbolic constant, rather than modifying multiple occurrences of the same literal value.
#define MY_CONSTANT_VALUE 42

int main() {
    int x = MY_CONSTANT_VALUE;
    // Rest of your code
    return 0;
}
In this approach, the preprocessor replaces every occurrence of MY_CONSTANT_VALUE with the value 42 before the code is compiled. However, #define constants lack type information and can sometimes lead to unexpected behavior, so it’s generally recommended to use the const variable approach.
Using const Variables:
const int MY_CONSTANT_VALUE = 42;

int main() {
    int x = MY_CONSTANT_VALUE;
    // Rest of your code
    return 0;
}
With the const variable approach, you create a named constant with a specific type (int in this case). This provides better type checking and helps in avoiding unintended side effects. Also, const variables have a well-defined scope and are easier to debug.
You can declare const variables in global scope (outside of any function) to make them accessible globally throughout your program.
Note: In C++11 and later versions, you can also use the constexpr keyword to declare compile-time constants that offer similar benefits to const variables. These constants can be used in more contexts, like array sizes, template arguments, and more.
constexpr int MY_CONSTEXPR_VALUE = 42;
Using constexpr is a modern and more versatile way to define symbolic constants when the value can be computed at compile time.

      

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